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Thread: Atelier Ayesha: The Alchemist Of Dusk

  1. #81
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    Do we know if it's going to be a trilogy again?
    <a href=http://img229.imageshack.us/img229/3483/blank1500x141.jpg target=_blank>http://img229.imageshack.us/img229/3...nk1500x141.jpg</a>

  2. #82

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    Thanks, cÃ*ng lúc cÃ*ng hay

  3. #83
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    Naw, not for sure yet. But apparently they did say they want to continue with the Ayesha series AND Arland (but that's probably meaning the portable versions when mentioning Arland?) They will give more details on the 28th.

    You're welcome, new member. :>

  4. #84
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    Quote Originally Posted by Rosalyn View Post
    A15 announced! http://news.dengeki.com/elem/000/000/614/614107/

    Appears to be the next installment in the Dusk/Ayesha series. Trailer/teaser ~ http://www.youtube.com/watch?v=EnB3BZktmqg
    Hmm... Dunno what to think of it being the next in the "Dusk/Ayesha" series, as they've removed a bit to much of what i call the Atelier series in the first game (Puni's, Pamela and Hagel for example), but then again, they might appear in this installment.

    Though I don't know if it's the same character designer or not, but I think the characters look a lot better than what the characters in Ayesha does, which is very good.

  5. #85

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    First of all, thanks for the info on the localization process. The work of voice actors being copyrighted is something that had not even occurred to me, but it would explain a lot of things. Really too bad TK never told us the exact reason for leaving the Japanese track out as a simple explanation might have contained a lot of the outrage, although I fully understand they are under no obligation whatsoever to do so.

    As for the A15 announcement: yup, it's Hidari again, which I can only applaud. Kishida Mel is pretty nice, but Hidari's designs have a certain charm and softness to them that I really like. Hidari also seems to be far more tasteful in his designs/art, but that could be just me.
    ANN mentions "surprises" to be announced along with additional info. Perhaps we'll see a nearly simultaneous English release now that TK handles the distribution overseas?
    Last edited by Tsugumi Henduluin; 17-03-13 at 06:42 PM. Reason: Words are important.

  6. #86
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    Yeah, playing Ayesha makes you miss Hagel ect. At least the barrel joke did make a return after all.
    Man, it would nice nice if they released closer together. Although it actually feels slightly overwhelming how fast GUST produce new games.

    A poster on NeoGaf said
    that GUST expressed the desire to continue with both Arland series and the Aeysha series.

  7. #87
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    So far I'm really liking Ayesha and to be quite honest I'm glad it's not set in Arland this time around. At first I was a bit surprised but I'm actually not missing what I thought I would be missing. Granted I wish Pamela was in it but maybe it's time GUST shook things up a little. So far so good in my eyes. Things feel fresh again, like they did when the Arland trilogy started.
    <a href=http://img229.imageshack.us/img229/3483/blank1500x141.jpg target=_blank>http://img229.imageshack.us/img229/3...nk1500x141.jpg</a>

  8. #88
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    Ayesha is a lovely game. You have a point there. Some Puni wouldn't have hurt though since they're just beasts. Still not finished it (in late year 2 now), but it is a really nice game.

  9. #89

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    I think the reason they did away with those is that this particular setting is supposed to be a bit darker, more serious than the very light-hearted Arland setting. Having those same-old joke characters and monsters in there would have undermined that to a certain extent. Sure, they could have changed the personalities, but that would probably have pissed off fans, as such things tend to do.
    Where did you find a barrel reference by the way? I encountered none in my entire playthrough

  10. #90
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    ****SPOILER****

    "second playthrough after saving Nio."

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